Click in images, for bigger versions.
To start, I gathered reference material. In this case, some cosplays pictures, and original arts of the game. I rely strongely on references, to get a good result on final product.

Then, I did a rough sketch to give myself a clear idea of proportions. In this case, I was lazy enough to made some mistakes on anatomy. But I got rid of them as I was painting.

I defined a pallete that I thought was good for the scene. In this case, I choose some warm colors, to depict Mai. And started painting. In this stage, I was just blocking shapes, defining big regions of color, and trying to define main volumes of her body.
Notice that I wasn't not just copying a photo. I changed some attributes of her, such as breasts, hairstyle and face, to match the character better.

After some work, this was what I had:

This is the next step: refinement. As you can imagine, this is the most time consuming stage of a work like this. Here i started defining her face, using both photos and artworks as reference.

And here's the refinement of the overall scene. At these steps, I was refining painting and at same time correcting my initial mistakes, on anatomy, scene perspective, and whatever.

And more refining.

And more yet. this is the final result, in fact, because I was tired enough of this image.

I forgot to mention, but i used Adobe Photoshop and my Wacom tablet for this task. Any comments or questions, feel free to make!

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